Game Design

Pokopop

2D Puzzle game for android

Client

Naya Team

Service Provided

UI/UX Design
Illustration
Game Design
2D Animation

Design journey

Pokopop is an engaging mobile game centered around solving puzzles. I meticulously crafted all the visuals from scratch, dedicating extensive hours on my Wacom tablet to bring this video game to life. My contributions encompass interface design, UX, icons, matte painting (backgrounds), textures, and overall art direction, including animation, 2D models, and gameplay.

Gameplay

I was responsible for the level design, ensuring a cohesive and captivating player experience throughout.
Three smartphone screens showing Poko Pop game: start screen with Play button and cartoon animals, level map with paths and characters, and gameplay with animal faces and score elements.Three mobile screens from a colorful puzzle game featuring matching animal faces, showing gameplay, level 25 goals with items, and a fever mode with an orange animal face.

Design Process

I conducted a comprehensive UX workflow analysis and crafted the UI design, ensuring an intuitive and seamless player experience. The UX workflow analysis involved mapping out user journeys, identifying pain points, and optimizing interactions to enhance usability. Then I focused on creating visually appealing, user-friendly interfaces that align with the game's aesthetic and gameplay mechanics. Through iterative testing and feedback, I refined the design to achieve a polished final product that captivates and engages users.
Flowchart showing PROTO (candy) game mechanics involving buying coins, items, heroes, and hearts with real money, gameplay using hearts and items to get coins, buying items and heroes to progress in game levels, sharing progress on Facebook, hero powers increasing score, and inviting friends to receive coins and heroes.
Colorful game interface icons including pink buttons labeled Retry, Select, Play!, Next, Go!, blue square icons for pause, settings, notifications, volume, Viking helmet, time boosts, wizard hat, fan, language flags, and a Fever! badge, with smiling and sad face emoticons below.

World Map

I meticulously crafted a stunning 2D map, showcasing my keen eye for detail. The map's intricate design features vibrant colors, dynamic landscapes, and meticulously drawn elements that bring the game world to life.
Three vertical panels depicting cartoon paths through different landscapes: green forest with trees and a small white animal on the left; icy blue frozen landscape with snowy trees and a seal in the center; golden desert with sand dunes, a stone arch, palm trees, and a tiger head on the right.